Software Engineer | Technical Artist

Contact

Contact

Contact


Thanks for stopping by!

I am a CG professional with over 12 years of experience in producing a wide range of digital content, including arch-viz, VFX, software tools and bespoke desktop applications.

Currently I hold the position of Pipeline Technical Director at Squint/Opera.

If you would like to get in touch please use the provided form and I will get back to you as soon as possible.

Software Skills:

  • Programming Languages: Python, C#, JavaScript, Maxscript, SQL

  • APIs: 3ds Max, Maya, Deadline, Ftrack, Adobe Apps, Gaffer, OpenGL, Jira, Google Apps

  • Development Tools: PyCharm, Visual Studio, Git, Qt, Jira

  • Real-time Engines: Unity

  • 3D: 3ds Max, Maya, V-Ray, Forest Pack, Mudbox

  • 2D: Photoshop, Illustrator

  • Compositing: After Effects, Premiere, Nuke

  • Compute Management: Thinkbox Deadline

  • CAD: Revit, AutoCAD, Sketchup