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I am a CG professional with over 12 years of experience in producing a wide range of digital content, including arch-viz, VFX, software tools and bespoke desktop applications.
Currently I hold the position of Pipeline Technical Director at Squint/Opera.
If you would like to get in touch please use the provided form and I will get back to you as soon as possible.
Software Skills:
Programming Languages: Python, C#, JavaScript, Maxscript, SQL
APIs: 3ds Max, Maya, Deadline, Ftrack, Adobe Apps, Gaffer, OpenGL, Jira, Google Apps
Development Tools: PyCharm, Visual Studio, Git, Qt, Jira
Real-time Engines: Unity
3D: 3ds Max, Maya, V-Ray, Forest Pack, Mudbox
2D: Photoshop, Illustrator
Compositing: After Effects, Premiere, Nuke
Compute Management: Thinkbox Deadline
CAD: Revit, AutoCAD, Sketchup